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  #211  
Vieux 08/01/2009, 21h09
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Yboom, nous t'attendons!
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  #212  
Vieux 09/01/2009, 11h37
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Pour faire la modif de save, il me faudra la liste complete des divisions que transportait la flotte de TP, merci.
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  #213  
Vieux 09/01/2009, 13h09
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Pris sur la save du 29 septembre 39.


Citation:
navalunit = {
id = { type = 12700 id = 117 }
name = "2nd Transport Squadron"
location = 2441
prevprov = 2439
home = 1867
base = 1867
mission = {
type = rebase
target = 906
percentage = 1.0000
night = yes
day = yes
task = 1
location = 906
}
date = {
year = 1936
month = january
day = 0
hour = 0
}
development = no
morale = 0.0010
leader = {
id = { type = 6 id = 1397 }
name = "Tovey"
picture = "gfx\interface\pics\L1397.bmp"
category = admiral
rank = 1
rank_year = 1930
rank_year = 1939
rank_year = 1940
rank_year = 1943
max_skill = 9
startyear = 1930
endyear = 1960
skill = 4
experience = 101.2652
trait = superior_tactician
}
movetime = {
year = 1939
month = september
day = 28
hour = 19
}
movement = { 2443 2451 2454 906 }
division = {
id = { type = 12700 id = 118 }
name = "Empire Arquebus Flotilla"
model = 0
type = transport
strength = 77.5000
organisation = 7.2529
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 119 }
name = "Hororata Flotilla"
model = 0
type = transport
strength = 95.0000
organisation = 18.0970
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 123 }
name = "Clan Macauley Flotilla"
model = 0
type = transport
strength = 98.0000
organisation = 22.3355
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 124 }
name = "Empire Captain Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 125 }
name = "Andes Flotilla"
model = 0
type = transport
strength = 99.0000
organisation = 19.9915
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 126 }
name = "Empire Charmain Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 19.3531
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 133 }
name = "Empire Splendour Flotilla"
model = 0
type = transport
strength = 94.0000
organisation = 6.5339
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 134 }
name = "Sam Torch Flotilla"
model = 0
type = transport
strength = 16.5000
organisation = 5.2145
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 12700 id = 135 }
name = "Resolution Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 92456 }
name = "Empress of Canada Flotilla"
model = 0
type = transport
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 5.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 105890 }
name = "Stirling Castle Flotilla"
model = 0
type = transport
strength = 96.0000
organisation = 6.5339
morale = 40.0000
experience = 10.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 115130 }
name = "HMS Aurora"
model = 3
type = light_cruiser
extra1 = naval_anti_air_s
extra2 = none
extra3 = none
extra4 = none
extra5 = none
brigade_model1 = 0
brigade_model2 = 0
brigade_model3 = 0
brigade_model4 = 0
brigade_model5 = 0
strength = 100.0000
organisation = 22.5454
morale = 40.0000
experience = 10.5850
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 29.0000
supplyconsumption = 0.4800
fuelconsumption = 0.4000
surfacedetectioncapability = 2.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 60.0000
seadefence = 6.0000
airdefence = 5.0000
seaattack = 9.0000
subattack = 2.0000
convoyattack = 9.0000
shorebombardment = 4.0000
airattack = 9.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.2400
travelled = 0.0000
}
division = {
id = { type = 4712 id = 116362 }
name = "Nieuw Amsterdam Flotilla"
model = 0
type = transport
strength = 96.0000
organisation = 9.7759
morale = 40.0000
experience = 10.0000
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 18.0000
supplyconsumption = 0.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 0.0000
airdetectioncapability = 0.0000
subdetectioncapability = 0.0000
visibility = 90.0000
seadefence = 0.0000
airdefence = 0.0000
seaattack = 0.0000
subattack = 0.0000
convoyattack = 0.0000
shorebombardment = 0.0000
airattack = 0.0000
transportcapability = 40.0000
range = 3000.0000
distance = 0.1000
travelled = 0.0000
}
division = {
id = { type = 4712 id = 127019 }
name = "HMS Southampton"
model = 3
type = light_cruiser
extra1 = naval_anti_air_s
extra2 = none
extra3 = none
extra4 = none
extra5 = none
brigade_model1 = 0
brigade_model2 = 0
brigade_model3 = 0
brigade_model4 = 0
brigade_model5 = 0
strength = 100.0000
organisation = 18.7146
morale = 40.0000
experience = 12.2950
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 29.0000
supplyconsumption = 0.4800
fuelconsumption = 0.4000
surfacedetectioncapability = 2.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 60.0000
seadefence = 6.0000
airdefence = 5.0000
seaattack = 9.0000
subattack = 2.0000
convoyattack = 9.0000
shorebombardment = 4.0000
airattack = 9.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.2400
travelled = 0.0000
}
division = {
id = { type = 12700 id = 194 }
name = "HMS Eagle"
model = 1
type = escort_carrier
strength = 68.0000
organisation = 6.5339
morale = 40.0000
experience = 15.7100
defaultorganisation = 45.0000
redep_unit_name = ""
maxspeed = 22.0000
supplyconsumption = 1.3000
fuelconsumption = 1.0000
surfacedetectioncapability = 10.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 80.0000
seadefence = 7.0000
airdefence = 5.0000
seaattack = 1.0000
subattack = 8.0000
convoyattack = 1.0000
shorebombardment = 0.0000
airattack = 7.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.3800
travelled = 0.0000
}
division = {
id = { type = 4712 id = 160153 }
name = "HMS Sheffield"
model = 3
type = light_cruiser
extra1 = naval_anti_air_s
extra2 = none
extra3 = none
extra4 = none
extra5 = none
brigade_model1 = 0
brigade_model2 = 0
brigade_model3 = 0
brigade_model4 = 0
brigade_model5 = 0
strength = 98.0000
organisation = 18.0761
morale = 40.0000
experience = 17.2950
defaultorganisation = 50.0000
redep_unit_name = ""
maxspeed = 29.0000
supplyconsumption = 0.4800
fuelconsumption = 0.4000
surfacedetectioncapability = 2.0000
airdetectioncapability = 6.0000
subdetectioncapability = 6.0000
visibility = 60.0000
seadefence = 6.0000
airdefence = 5.0000
seaattack = 9.0000
subattack = 2.0000
convoyattack = 9.0000
shorebombardment = 4.0000
airattack = 9.0000
transportcapability = 0.0000
range = 3000.0000
distance = 0.2400
travelled = 0.0000
}
landunit = {
id = { type = 4716 id = 29278 }
name = "VIII Corps"
location = 0
home = 23
mission = { type = none target = 2302 percentage = 0.0200 night = no day = yes }
date = { year = 1938 month = september day = 19 hour = 5 }
development = no
morale = 0.5000
leader = { id = { type = 6 id = 1315 } name = "Wilson H.M." picture = "gfx\interface\pics\L1315.bmp" category = general rank = 2 rank_year = 1930 rank_year = 1939 rank_year = 1941 rank_year = 1944 max_skill = 7 startyear = 1930 endyear = 1947 skill = 4 experience = 80.0000 trait = logistics_wizard }
division = { id = { type = 4712 id = 120036 } name = "4th Royal Marines Division" model = 0 brigade_model = 4 type = marine extra = artillery strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 10.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 3.0000 supplyconsumption = 1.2400 fuelconsumption = 0.0000 defensiveness = 19.0000 toughness = 12.0000 softness = 100.0000 suppression = 3.0000 airdefence = 3.0000 softattack = 13.0000 hardattack = 3.0000 transportweight = 10.0000 airattack = 2.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
division = { id = { type = 4712 id = 134651 } name = "5th Royal Marines Division" model = 0 brigade_model = 4 type = marine extra = artillery strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 15.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 3.0000 supplyconsumption = 1.2400 fuelconsumption = 0.0000 defensiveness = 19.0000 toughness = 12.0000 softness = 100.0000 suppression = 3.0000 airdefence = 3.0000 softattack = 13.0000 hardattack = 3.0000 transportweight = 10.0000 airattack = 2.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
division = { id = { type = 4712 id = 155631 } name = "6th Royal Marines Division" model = 0 brigade_model = 4 type = marine extra = artillery strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 15.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 3.0000 supplyconsumption = 1.2400 fuelconsumption = 0.0000 defensiveness = 19.0000 toughness = 12.0000 softness = 100.0000 suppression = 3.0000 airdefence = 3.0000 softattack = 13.0000 hardattack = 3.0000 transportweight = 10.0000 airattack = 2.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
dig_in = 0.0000
attack = { year = 1939 month = september day = 18 hour = 12 }
}
landunit = {
id = { type = 4716 id = 42339 }
name = "XXVI Corps"
location = 0
home = 348
mission = { type = none target = 2431 percentage = 0.0200 night = no day = yes }
date = { year = 1939 month = july day = 29 hour = 2 }
development = no
morale = 0.5000
leader = { id = { type = 6 id = 1166 } name = "Hobart" picture = "gfx\interface\pics\L1166.bmp" category = general rank = 3 rank_year = 1937 rank_year = 1990 rank_year = 1990 rank_year = 1990 max_skill = 7 startyear = 1937 endyear = 1946 skill = 2 experience = 20.0000 trait = engineer trait = panzer_leader }
division = { id = { type = 4712 id = 162109 } name = "2nd Armoured Division" model = 2 brigade_model = 0 type = armor extra = engineer strength = 100.0000 organisation = 54.0000 morale = 70.0000 experience = 15.0000 defaultorganisation = 50.0000 redep_unit_name = "" maxspeed = 10.5000 supplyconsumption = 2.5200 fuelconsumption = 7.1000 defensiveness = 17.0000 toughness = 23.0000 softness = 30.0000 suppression = 1.0000 airdefence = 2.0000 softattack = 12.0000 hardattack = 11.0000 transportweight = 40.0000 airattack = 2.0000 speed_cap_art = 11.0000 speed_cap_eng = 11.0000 speed_cap_aa = 11.0000 speed_cap_at = 11.0000 }
dig_in = 0.0000
attack = { year = 1939 month = august day = 27 hour = 20 }
}
landunit = {
id = { type = 4716 id = 42331 }
name = "XX Corps"
location = 0
home = 348
mission = { type = none target = 2431 percentage = 0.0200 night = no day = yes }
date = { year = 1939 month = july day = 28 hour = 19 }
development = no
morale = 0.5000
leader = { id = { type = 6 id = 1276 } name = "Schreiber" picture = "gfx\interface\pics\L1276.bmp" category = general rank = 3 rank_year = 1938 rank_year = 1941 rank_year = 1990 rank_year = 1990 max_skill = 5 startyear = 1938 endyear = 1947 skill = 2 experience = 20.0000 trait = defensive_doctrine trait = fortress_buster }
division = { id = { type = 4712 id = 162108 } name = "52nd 'Lowland' Mountain Div." model = 1 brigade_model = 0 type = bergsjaeger extra = engineer strength = 100.0000 organisation = 64.8000 morale = 80.0000 experience = 15.0000 defaultorganisation = 60.0000 redep_unit_name = "" maxspeed = 5.5000 supplyconsumption = 0.9200 fuelconsumption = 0.1000 defensiveness = 23.0000 toughness = 21.0000 softness = 100.0000 suppression = 3.0000 airdefence = 4.0000 softattack = 10.0000 hardattack = 2.0000 transportweight = 8.0000 airattack = 3.0000 speed_cap_art = 5.0000 speed_cap_eng = 5.0000 speed_cap_aa = 5.0000 speed_cap_at = 5.0000 }
dig_in = 0.0000
attack = { year = 1939 month = august day = 16 hour = 6 }
}
Les unités terrestres sont :

4th Royal Marines Division
5th Royal Marines Division
6th Royal Marines Division

2nd Armoured Division

52nd 'Lowland' Mountain Div.


Avant de copier coller sur la save du 21 octobre il faudrait vérifier chaque id d'unité pour voir cellles qu'il faut changer.
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  #214  
Vieux 09/01/2009, 14h01
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Pour info, je n'ai pas encore vérifié toutes les unités, mais je peux déja dire que le croiseur léger HMS Aurora existe encore dans une autre flotte (ou il y a le croiseur de bataille HMS Hood notamment), ainsi que la 2e division blindée qui existe encore. Donc cela veut dire :
1- il y a eu remaniement de la 2e escadre de transport entre le 29 sept et le 15 oct, dans quelle mesure, j'en sais que dalle.
2- on ne peut pas prendre les troupes embarquées dedans le 29 comme base pour savoir quelles troupes ont disparu.

Ceci étant dit, il est donc extrèmement logique que ta save modifié ai planté en beauté jag puisque tu as créé des doublons
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Dernière modification par Riwan ; 09/01/2009 à 14h32.
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  #215  
Vieux 09/01/2009, 14h11
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Citation:
Envoyé par Riwan Voir le message
Ceci étant dit, il est donc extrèmement logique que ta save modifié ai planté en beauté jag puisque tu as créé des doublons
Ce dont je me doutai mon grand, sinon il n'y a rien dans le log à propos de cette flotte fantôme ?
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  #216  
Vieux 09/01/2009, 14h18
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Ce que j'ai aimé le plus, pour l'instant, dans cette gpo c'est çà :

Citation:
name = "3:00 August 30, 1939 : Luxemburg won a battle against Germany in Luxembourg"
name = "5:00 August 30, 1939 : Luxemburg won a battle against Germany in Luxembourg"
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  #217  
Vieux 09/01/2009, 14h30
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Très simple, j'avais deja commencé à donner quelques ordres quand on a sauvé la partie. La semaine d'après, on ne m'a pas permis de faire de pause d'une petite minute pour finir de donner les ordres. J'ai donc du annuler les attaques (certaines étaient perdantes dans l'état) et prendre un jour pour ce faire. Quelques corps d'inf ont donc été immobilisé pendant 2 jours dans l'opération. Impossible de conjecturer sur les répercutions que 3 jours d'inactivité ont eu sur la campagne (pour cause du celebre "effet papillon").
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Dernière modification par Riwan ; 09/01/2009 à 14h39.
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  #218  
Vieux 09/01/2009, 16h26
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Dadus m'a envoyé la compositon de la flotte perdue.

Citation:
Le 2nd Transport Squadron, basé à TelAviv, comprend 16 navires:
1 CVL2 HMS Eagle
3 CL4-AA HMS Aurora, Southampton et Sheffield
12 TP (dis moi si tu veux les vrais noms, sinon tu peux mettre ceux que tu veux).

Ils transportaient 10 div:
X Corps (Brooke-Popham): 1 QG African Army HQ
VIII Corps (Wilson): 3 Mar-Art (4,5 et 6 Royal Marines Division)
II Corps (Mountbatten): 3 Mar-Art (1,2 et 3 Royal Marines Division)
XII Corps (Gort): 3 Inf (12th 'Eastern' Division, 18th Infantry Division, 42nd 'East Lancashire' Division)
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  #219  
Vieux 09/01/2009, 17h48
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Riwan Riwan est déconnecté
Vénérable ancien
 
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La composition de la flotte est fausse pour au moins l'Aurora, Dadus a remanié son escadre dans l'intervale.
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Dernière modification par Riwan ; 09/01/2009 à 20h17.
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  #220  
Vieux 09/01/2009, 20h30
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je ne suis pas sur mais je pense que la flotte en question a été plus profondement modifier que juste l'aurora, je ne suis pas sur mais il me semble qu'il y avais 14 bateau et non 16 comme anoncé par Dadus par contre je confirme le CVL et 3CL par contre je suis casi sur qu'il y avait aussi un DD (se peut'il qu'il appartienne a une autre flotte? francaise par exemple puis se qu'a un moment il y avait des DD francais qui se baladais tout seul en mer med.

je pense que le mieux est donc de repartir sur l'ancienne save (01/10/39) pour etre sur qu'il y a aucun probleme.
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citation de boris vian : Le jour où personne ne reviendra de la guerre, ce sera parce que la guerre aura été bien organisée.
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