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#1
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Le mp le mp le mp
![]() Bien sûr bien sûr, j'ai moi aussi relayé cet impératif: http://forum.paradoxplaza.com/forum/...d.php?t=291601 (je suis "wpc") bon en attendant, quelques autre changement à venir dans la 1.2: ********************************** ******* Gameplay Balancing ******* ********************************** - If you start at war, you now also start with trade refusals with those targets. - Blockades now affect warscore. - Warsubsidies now only lasts while target country is at war. - Maximum Warexhaustion is now increased by 2 during war taxes, besides just increasing the actual value by 1 at the start. - There is no longer stability hits for being forced into a succession war. ***************************************** ******* Interface Enhancements ********** ***************************************** - Doubletapping group selection now centers the map - Added messages for unit arrived, broken RM and broken PU - There is now a tooltip for colonist placement and chance. - Maintenance costs are now shown in regiment tooltips. - You can now see a leaders stats in tooltips in a combat. - Added a 'g' shortcut to merging units. - Added a 0 before month if <10 in savegames. - Advisors are now sorted automatically by their skill when you open the advisorpool interface. |
#2
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![]() Citation:
Manque plus que: - la pause automatique - l'exploration automatique - l'envoi programmable des marchands
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"There is only one basic human right, the right to do as you damn well please. And with it comes the only basic human duty, the duty to take the consequences." – P.J. O'Rourke |
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