Trouvé sur le forum tech support de chez Para :
Citation:
When the game is in paused state, after about 30 seconds after pausing, the amount of communication traffic drops drastically. If you have a router or switch with traffic indicator leds, this drop can be clearly seen.
At this point, players that joined a game get the message that the host has left the game. The host has in fact not dropped out, but because of the cutoff in communications in DirectX' DirectPlay layer, the joined PC's have lost contact with the host. Roughly 30 seconds after this has happened, the host gets messages about all the other players having dropped out.
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http://forum.paradoxplaza.com/forum/...d.php?t=225282
Mettre la pause plus de 30 secondes est une mauvaise idée on dirait.