Citation:
Envoyé par Riwan
C'est à tester mais je crois que les colonisateurs historiques ont des explos par events sans avoir besoin de l'idée "quest of new world".
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Si je lis bien l'event suivant, tu as raison Riwan ! En l'absence de l'idée national "QTNW", on peut choisir de "découvrir" tel ou tel province
Citation:
Envoyé par Early_Exploration_POR.txt
country_event = { id = 150007
trigger = { tag = POR
year = 1465
NOT = { year = 1470 }
NOT = { idea = quest_for_the_new_world }
has_country_flag = accepted_150006
NOT = { has_country_flag = happened_150007 }
}
mean_time_to_happen = { months = 12 }
title = "EVTNAME150007"
desc = "EVTDESC150007"
option = { name = "EVTOPTA150007" # Explore & colonize
ai_chance = { factor = 50 }
treasury = -15
1468 = { discover = yes }
1466 = { discover = yes }
1467 = { discover = yes }
1465 = { discover = yes }
1097 = { discover = yes }
1096 = { discover = yes }
prestige = +0.01
set_country_flag = happened_150007
}
option = { name = "EVTOPTB150007" # comercial
ai_chance = { factor = 50 }
treasury = -30
1468 = { discover = yes }
1466 = { discover = yes }
1467 = { discover = yes }
1465 = { discover = yes }
1118 = { discover = yes }
1132 = { discover = yes }
prestige = +0.03
set_country_flag = happened_150007
}
}
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Voili, voilou