Current Supported Modifiers.
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Provincial Static Modifiers
attrition
additive
Increase/decrease the rate at which a province looses troops when an army exceeds the current supply limit.
direct_tax_percentage
multiplicative (0-1)
Increase/decrease the direct tax percentage raised by a given province.
foreign_merchant_compete_chance
multiplicative (0-1)
Increase/decrease the competitiveness of merchants in a given province.
garrison_growth
multiplicative (0-1)
Increase/decrease the growth of garrisons in a given province.
local_colonist_cost
multiplicative (0-1)
Increase/decrease the cost of colonists in a given province.
local_colonist_placement_chance
multiplicative (0-1)
Increase/decrease the colonists’ placement chance in a given province.
local_manpower_modifier
multiplicative (0-1)
Increase/decrease a province’s manpower.
local_missionary_cost
multiplicative (0-1)
Increase/decrease the cost of missionaries in a given province.
local_missionary_placement_chance
multiplicative (0-1)
Increase/decrease the placement chance for missionaries in a given province.
local_revolt_risk
additive
Increase/decrease the revolt risk for a given province.
local_tax_modifier
multiplicative (0-1)
Increase/decrease the tax-income for a given province.
local_spy_defence
multiplicative (0-1)
Increase/decrease the spy defense in a given province.
max_attrition
additive
Increase/decrease the maximum attrition in a province.
population_growth
multiplicative (0-1)
Increase/decrease the rate of a province’s population growth.
regiment_recruit_speed
multiplicative (0-1)
Increase/decrease the time it takes to build troops in a given province.
ship_recruit_speed
multiplicative (0-1)
Increase/decrease the time it takes to build ships in a given province.
stability_cost
additive
Increase/decrease the stability cost for a province.
supply_limit
additive
Increase/decrease the amount of armed forces that can be supported in a given province.
tax_income
additive
Increase/decrease the tax-income for a given province.
trade_income_modifier
additive
Increase/decrease the trade income for a given province.
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Global Static Modifiers
advisor_cost
multiplicative (0-1)
Increase/decrease the cost of hiring advisors.
army_tradition
multiplicative (0-1)
Increase/decrease a country’s army tradition.
artillery_cost
multiplicative (0-1)
Increase/decrease the cost of building artillery units.
badboy
additive
Increase/decrease a country’s reputation value.
badboy_limit
additive
Increase/decrease a country’s badboy (reputation) limit.
bigship_cost
multiplicative (0-1)
Increase/decrease the cost of building large ships.
build_cost
multiplicative (0-1)
Increase/decrease the costs of buildings by given percentage. (0-1)
cavalry_cost
multiplicative (0-1)
Increase/decrease the cost of raising cavalry.
colonist_cost
multiplicative (0-1)
Increase/decrease the cost of colonists for a country.
colonist_placement_chance
multiplicative (0-1)
Increase/decrease the colonist’s placement chance.
colonists
additive
Increase/decrease the number of colonists a country receives yearly.
diplomats
additive
Increase/decrease the number of diplomats a country receives yearly.
galley_cost
multiplicative (0-1)
Increase/decrease the cost of building galleys.
global_manpower_modifier
additive
Increase/decrease a country’s manpower.
global_revolt_risk
additive
Increase/decrease the risk of a revolt in all provinces controlled by a country.
global_spy_defence
multiplicative (0-1)
Increase/decrease a country’s spy defense.
global_tax_modifier
multiplicative (0-1)
Increase/decrease the tax-income raised by a country.
government_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of government technology.
government_tech_investment
additive
Invest money in government technology.
infantry_cost
multiplicative (0-1)
Increase/decrease the cost of raising infantry.
inflation_reduction
multiplicative (0-1)
Reduce the inflation for a country.
interest
multiplicative (1-100)
Increase/decrease the interest rate for a country.
land_forcelimit
additive
Increase/decrease a country’s military force limit.
land_morale
multiplicative (0-1)
Increase/decrease the morale of a country’s military.
land_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of land technology.
land_tech_investment
additive
Invest money in land technology.
leader_fire
additive
Increase/decrease a country’s leader’s fire value.
leader_shock
additive
Increase/decrease a country’s leader’s shock value.
lightship_cost
multiplicative (0-1)
Increase/decrease the cost of building smaller ships.
max_war_exhaustion
additive
Increase/decrease a country’s maximal war exhaustion.
merchant_compete_chance
multiplicative (0-1)
Increase/decrease the merchants’ compete chance.
merchant_cost
multiplicative (0-1)
Increase/decrease the cost of sending merchants.
merchant_placement_chance
multiplicative (0-1)
Increase/decrease the merchants’ placement chance.
merchants
additive
Increase/decrease the number of merchants a country receives yearly.
missionaries
additive
Increase/decrease the number of missionaries a country receives yearly.
missionary_cost
multiplicative (0-1)
Increase/decrease the cost of sending missionaries.
missionary_placement_chance
multiplicative (0-1)
Increase/decrease the placement chance for missionaries.
naval_morale
multiplicative (0-1)
Increase/decrease the morale of a country’s navy.
naval_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of naval technology.
naval_tech_investment
additive
Invest money in naval technology.
navy_tradition
multiplicative (0-1)
Increase/decrease a country’s naval tradition.
overseas_income
multiplicative (0-1)
Increase/decrease the income a country gets from its provinces overseas.
prestige
multiplicative (0-1)
Increase/decrease the amount of prestige a country gains.
prestige_decay
additive
Increase/decrease the rate at which a country’s prestige diminishes.
production_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of production technology.
production_tech_investment
additive
Invest money in production technology.
spies
additive
Increase/decrease the number of spies a country receives yearly.
spies_cost
multiplicative (0-1)
Increase/decrease the cost of hiring spies.
spy_efficiency
multiplicative (0-1)
Increase/decrease the spy efficiency of a country.
stability_cost_modifier
multiplicative (0-1)
Increase/decrease the stability-cost for a country.
stability_investment
additive
Invest money in stability.
technology_cost
multiplicative (0-1)
Increase/decrease the cost of every technology.
trade_efficiency
additive
Increase/decrease the trade efficiency of a country.
trade_income_modifier
multiplicative (0-1)
Increase/decrease the trade income of a country.
trade_tech_cost_modifier
multiplicative (0-1)
Increase/decrease the cost of trade technology.
trade_tech_investment
additive
Invest money in trade technology.
war_exhaustion
additive
Increase/decrease war exhaustion for a country.