*******************************
******* AI Improvements *******
*******************************
Military AI
- AI should no longer keep all ships in separate fleets.
- AI is now a little bit better at getting bigger standing armies when threatened.
- AI will no longer send privateers next to its own coasts.
- AI now understands a bit better how to use large fleets.
- AI should now be focusing on blocking straits as well as blockading.
- AI will no longer ignore high attrition provinces completely and move in troops there to deal with enemies if needed.
- Tweaked AI's understanding of his warcapacity.
Diplomatic AI
- AI is now a bit more likely to start wars between major power rivals.
- AI should be a bit more reasonable with surrendering in peace when losing the war.
- AI will now only warn countries that it knows about.
- AI is now only embargoing some of his enemies, to not wreck his trade income completely.
- Pagan AI's will no longer send spies to non-pagan provinces.
- AI is now more restricted with costs for spy actions.
- AI won't take ideas for missionaries if they will still end up below 0 with them.
- AI should now be a bit less suicidal when it comes to declaring wars.