; Custom Battle script generated by Romans Battle Editor

battle	Otumba
playable
	aztecs
	spain	
	Hre
	england
	france
end
nonplayable

end

start_date	1520 summer
end_date	1520 summer

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; >>>> start of factions section <<<<

faction	aztecs
character	Cuitlahuac, named character, male, age 31, x 97, y 128
		traits HaleAndHearty 3, GoodCommander 4
 
army
unit	Coyote Priests				soldiers 30 exp 7 armour 0 weapon_lvl 0
unit	Jaguar Warriors				soldiers 50 exp 3 armour 0 weapon_lvl 0
unit	Aztec Peasants				soldiers 100 exp 9 armour 0 weapon_lvl 0
unit	Aztec Archers				soldiers 80 exp 9 armour 0 weapon_lvl 1
unit	Arrow Warriors				soldiers 80 exp 3 armour 0 weapon_lvl 0
unit	Aztec Warriors				soldiers 60 exp 3 armour 0 weapon_lvl 0
unit	Eagle Warriors				soldiers 60 exp 8 armour 0 weapon_lvl 0


faction	hre
character	Charles de Lannoy, general, male, age 30, x 104, y 150, portrait Charles de Lannoy
		traits HaleAndHearty 3, GoodCommander 2 

army
unit	NE Late Bodyguard			soldiers 30 exp 9 armour 1 weapon_lvl 0
unit	Zweihander				soldiers 50 exp 1 armour 1 weapon_lvl 1
unit	Theigns					soldiers 50 exp 1 armour 1 weapon_lvl 1
unit	Halberd Militia				soldiers 80 exp 3 armour 1 weapon_lvl 1
unit	Landschneckt Pikemen			soldiers 100 exp 5 armour 0 weapon_lvl 1
unit	Peasants				soldiers 100 exp 6 armour 1 weapon_lvl 1
unit	Arquebusiers				soldiers 60 exp 3 armour 1 weapon_lvl 1


faction	spain
character	Hernan Cortes, named character, male, age 30, x 104, y 150, portrait Hernan Cortes

army
unit	Hernan Cortes				soldiers 30 exp 7 armour 0 weapon_lvl 0
unit	Dismounted Conquistadores		soldiers 60 exp 4 armour 0 weapon_lvl 0
unit	Landschneckt Pikemen			soldiers 80 exp 1 armour 0 weapon_lvl 0
unit	NE Culverin				soldiers 20 exp 1 armour 0 weapon_lvl 0
unit	Tlaxcalan Mercenaries			soldiers 100 exp 4 armour 0 weapon_lvl 0
unit	Musketeers				soldiers 40 exp 4 armour 1 weapon_lvl 1
unit	Pavise Crossbowmen			soldiers 40 exp 4 armour 1 weapon_lvl 1
unit	Sword and Buckler Men			soldiers 70 exp 1 armour 1 weapon_lvl 1


faction	france
character	Francis, named character, male, age 31, x 97, y 128, portrait Rufus
 
army
unit	King Francis				soldiers 25 exp 9 armour 0 weapon_lvl 0
unit	NE Late Bodyguard			soldiers 30 exp 9 armour 3 weapon_lvl 2
unit	Pikemen					soldiers 80 exp 1 armour 2 weapon_lvl 1
unit 	Gendarmes 				soldiers 30 exp 1 armour 1 weapon_lvl 1
unit	Scots Guard				soldiers 50 exp 1 armour 0 weapon_lvl 0
unit	Sergeant Spearmen			soldiers 100 exp 1 armour 1 weapon_lvl 1
unit	Voulgier				soldiers 80 exp 1 armour 0 weapon_lvl 0
unit 	Dismounted Noble Knights 		soldiers 40 exp 1 armour 0 weapon_lvl 1
unit	Crossbowmen				soldiers 60 exp 1 armour 1 weapon_lvl 1
unit	NE Culverin				soldiers 10 exp 1 armour 0 weapon_lvl 0


faction	england
character	Henry, named character, male, age 40, x 97, y 128, portrait Henry
		traits HaleAndHearty 3, GoodCommander 2 

army
unit	King Henry				soldiers 49 exp 9 armour 2 weapon_lvl 3
unit	Dismounted English Knights		soldiers 30 exp 7 armour 1 weapon_lvl 1
unit	Heavy Billmen				soldiers 80 exp 5 armour 1 weapon_lvl 1
unit	Dismounted NE Bodyguard			soldiers 20 exp 3 armour 1 weapon_lvl 1
unit	Archer Militia				soldiers 80 exp 3 armour 1 weapon_lvl 1
unit	Yeoman Archers				soldiers 80 exp 9 armour 1 weapon_lvl 1



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; >>>> start of battle section <<<<

battle	97, 128

;ambient_settlement

battle_time 12.00 24.00
weather france custom

;playable_area_dimensions 2000  2000 

home_faction	aztecs
alliance	can_deploy, england, aztecs, defending
alliance	can_deploy, spain, hre, france, attacking


army	spain, 0, no_withdraw, supporting_armies 0
deployment_area_point -350, 100
deployment_area_point -350, 350
deployment_area_point 750, 350 
deployment_area_point 750, 100

unit	0, 285, 225, 0, formation_type square, formation_width 25
unit	1, 250, 275, 0, formation_type square, formation_width 20
unit	2, 275, 275, 0, formation_type square, formation_width 20
unit	3, 300, 275, 0, formation_type square, formation_width 20
unit	4, 325, 275, 0, formation_type square, formation_width 20
unit	5, 275, 250, 0, formation_type square, formation_width 25
unit	6, 300, 250, 0, formation_type square, formation_width 25
unit	7, 300, 250, 0, formation_type square, formation_width 25


army	hre, 0, no_withdraw, supporting_armies 0
deployment_area_point -350, 150
deployment_area_point -350, 300
deployment_area_point 700, 300 
deployment_area_point 700, 150

unit	0, 205, 235, 0, formation_type square, formation_width 20
unit	1, 200, 235, 0, formation_type square, formation_width 20
unit	2, 205, 235, 0, formation_type square, formation_width 20
unit	3, 200, 235, 0, formation_type square, formation_width 20
unit	4, 205, 235, 0, formation_type square, formation_width 20
unit	5, 205, 230, 0, formation_type square, formation_width 20
unit	6, 205, 230, 0, formation_type square, formation_width 20


army	france, 0, no_withdraw, supporting_armies 0
deployment_area_point -150, 200
deployment_area_point -400, 250
deployment_area_point 650, 250 
deployment_area_point 650, 200

unit	0, 255, 235, 0, formation_type square, formation_width 20
unit	1, 250, 235, 0, formation_type square, formation_width 20
unit	2, 255, 235, 0, formation_type square, formation_width 20
unit	3, 250, 235, 0, formation_type square, formation_width 20
unit	4, 255, 235, 0, formation_type square, formation_width 20
unit	5, 255, 230, 0, formation_type square, formation_width 20
unit	6, 250, 230, 0, formation_type square, formation_width 20
unit	7, 250, 230, 0, formation_type square, formation_width 20
unit	8, 250, 230, 0, formation_type square, formation_width 20
unit	9, 250, 230, 0, formation_type square, formation_width 20


army	aztecs, 0, no_withdraw, supporting_armies 0
deployment_area_point -250, 350
deployment_area_point -250, 600
deployment_area_point 750, 600 
deployment_area_point 750, 350

unit	0, 285, 500, 180, formation_type horde, formation_width 25
unit	1, 270, 475, 180, formation_type horde, formation_width 25
unit	2, 300, 475, 180, formation_type horde, formation_width 25
unit	3, 325, 475, 180, formation_type square, formation_width 15
unit	4, 270, 450, 180, formation_type horde, formation_width 25
unit	5, 300, 450, 180, formation_type square, formation_width 25
unit	6, 275, 425, 180, formation_type horde, formation_width 25


army	england, 0, no_withdraw, supporting_armies 0
deployment_area_point -450, 450
deployment_area_point -450, 700
deployment_area_point 650, 550 
deployment_area_point 650, 250

unit	0, 255, 400, 150, formation_type square, formation_width 20
unit	1, 250, 400, 150, formation_type square, formation_width 20
unit	2, 250, 400, 150, formation_type square, formation_width 20
unit	3, 250, 400, 150, formation_type square, formation_width 20
unit	4, 250, 400, 150, formation_type square, formation_width 20
unit	5, 250, 400, 150, formation_type square, formation_width 20



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; >>>> start of objectives scripting section <<<<
objectives
alliance 0
condition destroy_or_rout_enemy
alliance 1
condition destroy_or_rout_enemy

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; >>>> start of army scripting section <<<<
;script
;agincourt_script.txt
